[Research > 2008 > tabletop]
Interaction via tangibles and virtuals in a tabletop application
Abstract. Tangibles are often used for interactions on tabletops. In this paper we investigate the potential benefits of tangibles compared to virtual objects. As a basis for our research we choose a traditional non-computer-based tabletop game, which makes use of miniatures. We report on our experience when transferring this game to a simplified computerbased version makes use of a projection surface in combination with tangibles. The design process was guided by interviews with professional tabletop gamers. In particular these interviews provided useful insights regarding the use of tangibles versus virtuals.
Bib. @Article{BKL+2008tabletop,
year={2008}, month={October},
location={Amsterdam, Netherlands}, booktitle={IEEE Tabletops and Interactive Surfaces 2008},
author={Andreas Budde and Adrian Klein and Nurije Ljaci and Chi Tai Dang and Elisabeth Andr\'{e}},
title={{Interaction via tangibles and virtuals in a tabletop application}},
}
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